Job Title: Viz Artist
Company: National Football League
Location: Culver City, CA
Description:
The Viz Artist will be based in Culver City, CA and will report to the Creative Director of the Network. Designer will work on site in Culver City in a state of the art facility, but will be required to travel to multiple remote events.Job Responsibilities: Artist will conceptualize graphics styles and animations, as well as re-create storyboards for production ready use in Viz Artist for use in Viz Trio, as well as other specialized front end controllers Will work closely with designers and producers to create viz scenes for live on air production Viz Artist will manage the programming team of approximately 2 employees Conceptualize and manage the production of Viz related tools and controllers Collaborate with creative director, designers, and producers to develop and maintain graphics packages and branding of the Network. Shepherd projects through the phases of concept, design, production, and delivery Responsible for viz production, along with troubleshooting and support for both studio Viz systems Preparation and support for all remote Viz productions Manage all Viz related post-production requests and work with Engineering and IT departments to enable Viz data flow managementRequired Qualifications: At least 5 years of VizRT broadcast production education 5 years plus experience with VizRT products (Viz Artist 2.8 & 3.2, Viz Engine, Viz Trio, DataPool, Transition Logic) Must have experience with Photoshop, Illustrator, After Effects, Cinema 4D and sound editing programs, such as Sound Booth or Sound Forge Must have a knowledge and understanding of UI design A strong understanding of the league and the game of football is a plus Bachelors degree preferred
Job Title: Artists & Art work needed
Company: Location: Albuquerque, NM
Description:
New club opening in Albuquerque. Looking for artists to display their art work inside the establishment. Both danceclub and restaurant. Only serious inquiries.
Job Title: Senior VFX Artist for Games
Company: Location: San Francisco, CA
Description:
Cryptic is looking for a full time, in house Sr. VFX Artist to join their AMAZING Art team.
A Visual FX artist: half magician and half demolitionist. If you like to watch things blow up, or use smoke and mirrors to dazzle and impress, we have a place where you can channel your fascination for pyrotechnics and illusions. Join the Cryptic team to create and innovate in real-time Next-Gen visual effects for console and PC. We supply the proprietary game engine and tools, and you bring your talent for writing and editing VFX scripts. Add a dash of Photoshop, and pinch of 3DSMax, and ignite the fireworks for character powers and weapons, explosive objects and environments. Armed with your knowledge of animation, physics, and rendering, you will conjure sprites and particle systems, soft body and cloth effects, and rigid-body dynamics. What are you waiting for? Get on stage with an all-star cast of designers, engineers, and artists to produce that next blockbuster show!
Everyday You Could Be:
* Working in a team environment developing next-generation titles for console and PC.
* Using 3D Studio Max, Maya, XSI or other 3D software.
* Using Photoshop in a Windows-based environment.
* Troubleshooting art assets.
* Creating character powers and weapons, explosive objects and environments.
What We Are Looking For:
* 3 or more years in game development
* 3 or more game titles shipped
* Strong portfolio, demo reel or website demonstrating high quality art renderings
* 4 or more years 3D Studio Max, Maya, XSI, or other 3D software with a focus of applicants specific discipline
* 4 or more years of Photoshop in a Windows based environment
* Experience supporting and managing a small team or work group
* Ability to communicate art style and vision within the specific discipline
* Ability to work within a style including a style set by another artist
* Understanding of techniques for graphical effects, such as multi-pass textures and shaders, character skinning, skeletal animation, HRD, etc.)
* Adept at troubleshooting art assets
* Mastery of MS Office
* Traditional art foundation including color theory, lighting, and form.
* 4 year degree recommended
Interested? Apply Online! Hurry! WWW.CRYPTICSTUDIOS.COM
Job Title: JEWELRY SALES HELP FOR FAMOUS ARTIST JEWELRY
Company: Location: Saint Augustine, FL
Description:
HELP TO SELL THIS AND OTHER PCS OF MS ZOHNY'S CREATIONS 10% COMMISSIONS AND BONUS AFTER 12-PCS ARE SOLD.
TEN GORGEOUS PIECES FROM MS ZOHNY?S VERY EARLY 2010 COLLECTION. ALL ARTIST SIGNED BARGAIN PRICED AT ONLY $1,999.99 THIS IS ONLY $199.00 PER PC.JUST ONE OF HER NECKLACES SELLS FOR ALMOST AS MUCH AS I AM OFFERING THE ENTIRE COLLECTION FOR.
HAND OF FATIMA: The Hand of Fatima is an ancient symbol and dates back to the drawings of hands from the Stone Age Period. It has been embraced by many different cultures and religions and is still a popular symbol today, although the design of the 5 fingers may vary according to the different cultures and religions. Throughout the ages, researchers have come to the conclusion that this symbol represents divine protection, freedom and peaceful co-existence with others and this particular symbol is not exclusive to any one particular religion. This hand could be interpreted as a hand of light, showing human kind the way to brightness and peace. It can also be a hand which directs human attention to inner spirituality. It is referred to as Hand of Fatima by Islam, Hand of Miriam by Jews, and Hand of Maria by Christians. This ancient motif has been assimilated into amulets, jewelry, architecture, art and popular culture internationally.
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MIRIAM MARIA FATIMA HAND AND EYE
BY FAMOUS EGYPTIAN JEWELRY ARTIST, LEYLLA ZOHNY OF LEYLLA BIJOUX JEWELRY, CAIRO, EGYPT.
FEATURED IN MARCH 2008 MAGAZINE CLEO AND LADY BIRD MAGAZINE, THE DALLAS POST TRIBUNE 2010, AND THE FLORIDA TIMES UNION 2010, MS ZOHNY?S JEWELRY CREATIONS ARE HIGHLY SOUGHT AFTER BY AVID COLLECTORS EVERYWHERE. HER EARLIER CREATIONS HAVE ESCALATED IN VALUE. AND, THE OWNER?S OF HER EARLY PIECES MADE A WISE INVESTMENT CHOICE.
HER AMERICAN-EUROPEAN STYLIZED, BOLD DRAMATIC ONE OF A KIND GEMSTONE CREATIONS HAVE ENDURED HER DESIGNS TO ALL, EVEN IN HER NATIVE EGYPT.
FEATURES OF MS ZOHNY?S JEWELRY
(1) PERSONALLY BY MS ZOHNY HAND SELECTED FIRST QUALITY PRECIOUS AND SEMI PRECIOUS GEM STONES OF MANY TYPES AND SHAPES FROM AROUND THE WORLD.STONES, WHICH REQUIRE POLISHING, ARE HAND DONE BY MS. ZOHNY.
(2) ALL CLASPS, FASTENERS AND ORNAMENTATIONS, EMBELLISHMENTS ARE PURE STERLING SILVER. WITH SOME HAVING 24 KT GOLD PLATING.SOME CUSTOM PIECES HAVE SOLID KARAT GOLD EMBELLISHMENTS, FASTENERS, CLASPS AND ORNAMENTATIONS.
(3) ALL OF MS ZOHNY S JEWELRY CREATIONS BARE HER PERSONAL SIGNATURE AND IS ACCOMPANIED BY A CERTIFICATE OF AUTHENTICITY SIGNED BY MS. ZOHNY
(4) ALL OF MS ZOHNY?S JEWELRY CREATIONS ARE METICULOUSLY HAND ASSEMBLED AND FINISHED BY HER PERSONALLY.
(5). EACH OF HER JEWELRY CREATIONS IS GIFT SOLD IN A LOVELY, ORNATE, PROTECTIVE STORAGE BAG STAMPED WITH MS ZOHNY?S COMPANY LOGO
CUSTOM DESIGNING
MS ZOHNY OFFERS PERSONAL ADVICE TO HER CUSTOMERS AS TO WHAT STONES, COLORS AND DESIGNS IS BEST SUITED TO THEIR PERSONALITY, BODY SIZE AND LIFE STYLE. SHE WILL DESIGN FOR THEM FROM EITHER PERSONAL INTERVIEW OR FROM A SUBMITTED FULL BODY PHOTO, WHICH MUST INCLUDE A DETAILED PERSONAL BIO AND THE EXPECTED DOLLAR AMOUNT TO SPEND. ADDITIONALLY, MS ZOHNY, CAN DESIGN A ONE OF A KIND JEWELRY MASTER PIECE FROM CUSTOMERS SUBMITTED IDEAS AND CONCEPTIONS.
CONTACT: Register to View
ONLY CASH OR WESTERN UNION ACCEPTED NO PAY PAL OR OTHER
Job Title: Production Artist
Company: Location: Salt Lake City, UT
Description:
Utah Business magazine is seeking a production artist. Candidates must have design and layout experience; strong knowledge of Adobe Creative Suite; and knowledge or pre-press preparation. Candidates must also have a bachelor?s degree in a related field. Preference will be given to candidates with photography and illustration skills.
Primary duties will include the following:
? Magazine layout and design
? Photo editing and photography
? Scheduling photographers and illustrators
? Pre-press preparation of files
? Miscellaneous production tasks
We are a team-oriented staff, juggling numerous duties and deadlines. Successful candidates will be able to prioritize responsibilities and deadlines, and be willing to participate in duties ranging from scheduling photo shoots, to updating Web content, to developing art ideas.
Candidates should email their resume and portfolio (online or PDF format) to Art Director Spencer Henderson ? Register to View
Job Title: Production Artist
Company: Location: New York City, NY
Description:
Area/Code Entertainment LLC, an innovative games company based in Manhattan, is seeking a qualified and talented Production Artist to work in support of its art department.
Area/Code takes advantage of today?s environment of pervasive technologies and overlapping media to create new kinds of gameplay. We are inspired by both the future potential of ubiquitous networked computing and the long historical tradition of games as social interaction.
Responsibilities (include but are not limited to):
? Prepare art for use in games - Import and prep vector/bitmap assets to working game environment, convert to useable game assets
? Optimize, re-size, and color correct images
? Create, prepare, modify and slice images for web
? Help prepare or replicate animation elements
Requirements:
? Expertise in Photoshop, Illustrator, Flash
? Working knowledge of HTML, PHP, ActionScript
? Excellent organization skills - Production Artist will handle hundreds of assets; will track and edit information on spreadsheets and wikis that are shared with programming and art teams
? People friendly and communicative - This is a service oriented position which requires the ability to execute and deliver on the wishes of the programming and art departments
? Animation skills a plus
Please submit a cover letter and your resume to Register to View
Job Title: 2D/3D Digital Artist
Company: Location: San Francisco, CA
Description:
2D/3D Digital Artist
Overview:
(PORTFOLIO REQUIRED). PlayMesh is looking for a detail-oriented 2D/3D Digital Artist who can create beautifully illustrated art assets and user interfaces for our online games. The 2D/3D Artist will spend most of their time designing and modeling 3D objects but is flexible enough to handle 2D art, character concepts, icons, advertising, production-ready assets, etc.
Responsibilities:
- Create high-quality graphics, which may include anything from pixel sprites, vector and bitmap images, icons, 3D models, etc.
- Participate in fast-paced design iterations with product managers
- Adopt and expand styles and visual language for previously released games
- Collaborate with client-side engineers to create implementations of UI designs
- Be an expert on competitive products/experiences and bring new ideas to the team
Qualifications:
- 2+ years of experience in digital illustration
- Excellent and highly efficient Adobe Photoshop and Illustrator skills (must be very comfortable with paths, channels, masks, blending options and all effects)
- Team-oriented
- Excellent communication skills
- Digital painting and classical illustration skills is a big plus (Corel, Sketchbook, etc)
Education:
B.A. in Design, Illustration, Media Art or Interaction Design
Compensation:
Competitive salary, equity participation, and benefits
About:
PlayMesh is a leading iPhone social gaming company. PlayMesh has had several Top 25 applications and over 20 million application downloads. For more information, please visit www.playmesh.com.
Job Title: Artist's Assistant - Internship
Company: Location: New York City, NY
Description:
I am a successful 36 yr old painter working in Williamsburg/Greenpoint. I am looking for an intern for about 10 -15 hours (1-2 days) a week, while I am preparing for a solo show and art fair.
Your tasks would be varied between studio help and administrative (i.e.updating website). Willing to train; art student welcome. I require someone who is careful, thorough, and detail oriented.
Visit my website, www.madelinevonfoerster.com , to see if you have an interest in learning from me and being my assistant. I paint using a 15th century oil/egg-tempera mixed technique, which is only employed by a few dozen painters around the world. This technique is not taught in art schools, or anywhere in the U.S. that I know of, so working with me could hugely benefit your own painting practice if you wanted to learn it.
Please email me if interested, and tell me a bit about yourself and what you are looking for. If possible, please also send some (small-med sized files please!) examples of your own artwork, or links to your work online.
Job Title: Senior Character Artist
Company: Trion World Network
Location: San Diego, CA
Description:
Trion Worlds is seeking exceptional, passionate Senior Character Artists to create memorable characters for our Syfy action MMO. The Senior Character Artists will work with the Art Director, Character Lead, rigging, animation, and engineering teams to determine the style for our AAA-quality worlds. - Responsibilities - Work closely with art direction personnel to determine the look for in-game characters - Work with the Character Lead and fellow character artists on research and development of character content - Perform modeling, UV mapping, and texturing of characters in both in-game and high-polygon resolutions, in keeping the specified art style determined by design leads - Implement technical aspects of character creation, including: pipeline concerns, building assets with optimum efficiency, creation of advanced shaders, and asset integration - Collaborate with technical and design team members to determine technical specifications for character design What you bring to the job in your professional toolkit - Minimum 3 years industry experience; Minimum 2 titles shipped with credit in a related role - Portfolio or reel showing examples of the following: Ability to create original and unique texture maps using Photoshop, with associated model wireframes; 3D models at in-game polygon (low poly) resolutions, as well as higher resolution (high poly) models created in Zbrush or Mudbox for normal mapping - Strong traditional art skills and background; anatomical knowledge is invaluable for this position - Strong proficiency with Maya, Adobe Photoshop, and a geometry painting package such as Zbrush or Mudbox - Solid understanding of computer graphics fundamentals and video game art production pipelines - Ability to work in different styles and create texture maps from scratch - Strong work ethic, attention to detail, and ability to meet deadlines - Excellent verbal and written communication skills - Art-related college degree: BA or BFA.
Job Title: Intern-Artist
Company: WMS Gaming Inc.
Location: Las Vegas, NV
Description:
Intern-ArtistJob ID #:447 Location:Las Vegas, NVFunctional Area:Art Department:00405 Game DevelopmentPosition Type:Internship Education Required:Associates DegreeExperience Required:Less than 1 year Relocation Provided:Position DescriptionJob SummaryDuties include art localization, asset management, clerical work, and occasional art and graphic design tasks as required. Asset management entails locating, organizing, meta-tagging, and cataloging necessary digital art assets (PSD, AI, AE, FLA, BMP, PNG, MNG files). Art and graphic design duties may include creating interface art, designing layouts for game screens, or other art projects.Essential Job Functions* Create localized and translated versions of game assets* Meticulously organize and catalog art assets* Create frequent reports to management team on current status* Work independently and efficiently* Maintain a professional attitude and work ethic* Track time spent on projects, alerting management team to potential delays.* Develop and utilize basic skills in Photoshop, After Effects, Flash, and Illustrator Create high-quality artwork or graphic design as neededOther Duties and Responsibilities:* Learn and adhere to WMS localization processes.* Must be willing to learn and work in SharePoint.Position RequirementsQualificationsEducation* Associates Degree in Art or Animation or equivalent coursework* Must be pursuing a bachelors degree* Must be at least 21 years of ageExperience* 0-6 months previous experience as an artist or production assistant* Understanding of Flash, Illustrator, Studio MaxKnowledge, Skills, & Abilities* Proficiency in Photoshop and After Effects* Deep understanding of layer and file organization* Excellent written and verbal communication skills* Proficiency in MS Office softwareThis job description should not be interpreted as all-inclusive; it is intended to identify major responsibilities and requirements of the job. The incumbent may be requested to perform other job-related tasks and responsibilities than those stated above. WMS Gaming encourages diversity and is an equal opportunity employer.